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Game Engine II Assignment04

Download Link LehanLi_assignment04_direct3d.zip LehanLi_assignment04_opengl.zip GIF of MyGame When I press “left arrow key”, the second mesh will not be drawn. When I press “right arrow ...

Game Engine II Assignment03

Download Link LehanLi_assignment03_direct3d.zip LehanLi_assignment03_opengl.zip GIF of MyGame How I made Graphics.cpp platform-independent I created a cView class and implemented some interf...

Unreal Game Ability System (GAS)

参考资料: UE5.3 GAS 学习大纲 插件应用 并在Build.cs中增加插件依赖: 1 PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "GameplayAbilities", "GameplayTags", "G...

Game Engine II Assignment02

Download Link LehanLi_assignment02_direct3d.zip LehanLi_assignment02_opengl.zip GIF of MyGame Screenshots from a Direct3D GPU Capture Screenshots from an OpenGL GPU Capture The Co...

《黑神话:悟空》技术调研

参考资料: 黑神话悟空技术评测:PS5和PC优化如何?精美画面是怎么做的?_哔哩哔哩_bilibili Niagara Nanite,LOD Lumen 光照信息复用,可能会导致欠采样 ReSTIR GI 路径追踪 性能 显卡,CPU,内存 《黑神话:悟空》显卡性能推荐设置 超分技术:DLSS,TSR,FSR

Unreal程序化自动生成地图(PCG)

参考资料: Unreal5.2 程序化自动生成合集 UE5_PCG和Landscape配合 插件应用 地形表面采样 PCG Volume:程序化生成的范围体积 PCG Graph:PCG 贴图 Surface Sampler 需要打开Surface Sampler的Debug模式 创建好地形后Generate PCG Volume即可得到采样点,颜...

Games104 Notes

Chapter0 导语 Instruction 游戏引擎的运用:虚拟人技术(MetaHuman);影视行业;模拟;数字孪生 游戏引擎历史:约翰·卡马克(John D. Carmack II) 常见的游戏引擎 常见的引擎中间件 Chapter1 游戏引擎基础构建 Basic Game Engine Architecture 引擎分层架构的意义: 低耦合、减少复杂...

Game Engine Architecture

游戏引擎架构

Game Engine II Assignment01

Download Link LehanLi_assignment01_direct3d.zip LehanLi_assignment01_opengl.zip GIF of MyGame Generated Log File I added extra logs when MyGame has been initialized and cleaned up. Proces...